|
Egyptian Prophecy | 
enlarge
| From: Dreamcatcher Interactive Category: Video Games
Buy New: $27.95
New (7) Used (8) from $16.70
Rating: 17 reviews Sales Rank: 9445
Format: Cd-rom Platforms: Windows 98, Windows 2000, Windows Xp Genre: Action Games ESRB: Everyone Media: CD-ROM Number Of Items: 1 Batteries Included: No Age: 5 - 20 years Operating System: Windows 2000 Shipping Weight (lbs): 0.3 Dimensions (in): 7.4 x 5.3 x 1.2
MPN: 40050 Model: 2109666 UPC: 625904400505 EAN: 0625904400505 ASIN: B0000A344O
Release Date: March 26, 2004 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Brand New Sealed Retail Box !!!!!!!! Fast Shipping !!!!!!!!!!!
| |
| Features:
| | Solve the mystery and save the life of the Pharaoh in this spectacular game | | | 15 main characters and 6 intriguing locations--3 real and 3 dream world | | | 15 minutes of breathtakingly stunning cinematic | | | Storyline rich in Egyptian mythology; historically accurate reconstitution of ancient Egypt | | | Original soundtrack beautifully mixing ancient sounds and modern composition |
|
| Accessories:
|
| Similar Items:
|
| Editorial Reviews:
Product Description Ramses II is dying and with him the glory of Egypt shall fall. Amon-Ra, the Sun-God, promises to extend his life in exchange for the most magnificent temple ever built. Trouble is not far away as the building site for the temple is affected by a number of sinister incidents. Maia, a young priestess, must solve the mystery behind these events and save the life of the Pharaoh.
|
| Customer Reviews: Read 12 more reviews...
Worth it for the Land of ISIS!! (Breathtakingly Beautiful!) August 16, 2007 Amytris Faus (USA) O.K. I am too dumb to play without a copy of the walkthrough...so I saved a bit of time there. I had been impressed by a "night scene" in Egypt 2, but when I made it to the "Night Scene" in the Kingdom of ISIS...I was actually blown away by the breathtaking BEAUTY ....I actually closed the game just so I could revisit that Beautiful Island for about 3 days and whenever I has a minute I just "sat" there and looked up at the sky! The graphics are MUCH better than Egypt 2, and the characters much less cartoonish. The story line is O.K.the puzzles not too hard....I sometimes asked myself "Is this the kind of thing that other adults are REALLY spending time on??"....but then I find I just HAVE to do a detour to sit by the pool at the Temple, or admire the Land of Isis, and I think "WOW!"...how do they PUT all this Dream stuff onto a little bitty disc?
Too much fun. April 2, 2007 Andromeda (Georgia) I had a great time with this game! The king's fate is in your hand and you have to find the answer fast. The game brings a lot of information about the ancient Egypt and their culture what I thought was useful to play better. And you travel all over try to find answers by solving puzzles. The puzzles are too much fun! Very simple story but I enjoyed every minute of it. If you liked adventure games with puzzles that takes a little more time to solve, this is the one.
Eqyptian Prophecy March 12, 2007 Samantha (Crescent City, CA USA) 0 out of 1 found this review helpful
This was a good game. Not as good as some, but worth my time.
Egyptian Prophecy Bites the Dust November 6, 2006 Lachesis (Japan) 5 out of 6 found this review helpful
Perhaps my expectations were too high but I was rather disappointed by this depthless puzzle game. The game is advertised as an adventure in Egypt but it is possible to complete this game in only a matter of hours. The game consists of figuring out a few puzzles, and interacting only with only designated characters. Exploration is also limited and once you have finished the puzzle, there is no point in playing again.
nothing too bad about it, but nothing too good August 17, 2006 Mike Garrison (Covington, WA USA) 11 out of 11 found this review helpful
Every so often I get the urge to try an adventure game, and this time the result was ... satisfactory. The game was easier than most, which isn't necessarily a bad thing. Too often, game puzzles are more hard than fun. The bigger flaw was that the game was highly linear. The player is led step-by-step through a story with no real opportunity to affect it. Solve a puzzle, go to the next puzzle. Lather, Rinse Repeat. There were no "game-level" puzzles that required you to solve other puzzles for clues -- everything was at most "chapter-level", and typically it was just individual puzzles that you solved and then forgot about when you reached the next one. Even when it was obvious that one of the characters Maya trusted was betraying her, there was nothing to do about it. You had to continue along the script. That does help prevent annoying dead ends, but it also takes away the feel of immersion into a different world. All of this would be forgiveable if the story were exciting, but it really is nothing but a series of puzzles. If that's what you want, it's fine (as long as you don't expect them to be too complex). Replayability interest is pretty much nonexistent.
|
|
|
| |