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Soul Calibur 2 | 
enlarge | From: Namco Category: Video Games
List Price: $19.99 Buy Used: $1.95 You Save: $18.04 (90%)
New (30) Used (54) from $1.95
Rating: 122 reviews Sales Rank: 5378
Platform: Playstation2 Genre: Adventure Games ESRB: Teen Media: Video Game Autographed: No Memorabilia: No Number Of Items: 1 Batteries Included: No Age: 12 - 20 years Operating System: Playstation 2 Shipping Weight (lbs): 2 Dimensions (in): 7.5 x 5.2 x 0.6
MPN: 02145 Model: P2NAMC 722674021432 UPC: 722674021432 EAN: 0722674021432 ASIN: B00008H2IW
Release Date: July 25, 2003 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Complete with original disc(s), case, and manual. In stock and ships right now!
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| Features:
| | 13 historic fighters | | | 7 exciting modes of play | | | Collect 200 different weapons | | | Battle your way up the ranks as you follow the fascinating storylines of each character |
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| Editorial Reviews:
Product Description Soul Calibur II returns you to the incredible quest of the world's greatest warriors, battling to claim the ultimate sword!
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| Customer Reviews: Read 117 more reviews...
excellent game August 27, 2008 TOP CAT (PA.) This the best game that I have. I play this game every day for a few hours. I have other games but this is the one that I truely love. I just purchased a home entertainment system the other day and that makes it all the better. I also have soul calibur III but I don't like it as much as soul calibur II. This is a beautiful game.
soul darkness come on to me June 3, 2008 Cheri Taylor 1 out of 1 found this review helpful
This is a fun game, the graphics is great, the gameplay, the characters, and stages. I remember i was playing my friends in this game 3 years ago it was real fun, so this is a great game.
The Soul series continues to redefine the fighting game genre September 2, 2007 Godheval (USA) Now in its third incarnation, Namco's Soul series of fighting games continues to set new standards for the genre. Soul Calibur II, while not making as dramatic a leap in visuals and technology as seen between the first two games, is still holding its place as the definitive 3D fighter. Sega's Virtua Fighter 4 offers some solid competition, but Calibur's implementation of weapons combat and plethora of gameplay modes gives it the edge. Each of the Soul games has originated in the arcades, and every time they're ported to home consoles, Namco includes enough new features to justify a purchase even by someone who has already spent $50 in quarters. In Soul Calibur II, we see the return of the sorely missed Weapon Master Mode. For those newly introduced to the series, the weapon master mode sends the player through a lengthy series of challenges, testing not only their ability to best their opponent in combat, but to do so while overcoming adverse conditions. For example, the enemy may be given a boost in speed, or you may be able to win the fight only by knocking them out of the ring. While this may seem frivolous, it truly gauges the player's mastery of the many different aspects of gameplay. Another key addition to the home versions of SC2 is multiple bonus characters. Returning from the first two games are Sophitia, Seung Mina, Lizardman, and end boss Inferno, joined by Necrid, Berserker, and Assassin. Also, exclusive to each version of the game is a cameo character from another franchise. Tekken's Heihachi joins the PS2 cast, Todd McFarlane's Spawn appears in on Xbox, and the legendary Link of Zelda fame completes the Gamecube roster. In this respect, the Gamecube received the better deal, as Link is easily one of the best (and cheapest) characters in the game. Meanwhile, PS2 wins in the controls department, beating both the awkward Gamecube and oversized Xbox pads. Lastly, Xbox has a slight advantage in terms of graphics. Whatever version you choose, however, you're in for a spectacular experience, as Namco again proves to be the master of 3D fighter design.
Soul Calibur II May 5, 2007 George G. Head This game is the best game I've played in my life. I rate the graphics 8/10, but the game has a great cast of characters, and thier action-packed stories as well. The game is definetly better than SC3, because it seemed to have more effort put into it. The music is amazing. The best tunes are Eternal Struggle(Cervantes), Brave sword braver soul(Taki), and Raise Thy Sword(Heihachi). I strongly reccomend this game to anyone who's played Tekken, or any other action-packed game.Tekken 4
Worth Your While November 29, 2006 citan-uzuki (Georgia, USA) 2 out of 2 found this review helpful
I played Soul Calibur 3 before playing Soul Calibur 2. There's not much difference between the two games other than the fact that SCIII has more features and extras. The graphics on the newer game is also slightly, not noticeably, superior to the older game. I admit buying Soul Calibur only upon learning that KOS-MOS from Xenosaga makes a cameo appearance in SC3. You can use the Character Creation Mode in the third game to build a fighter that looks just like KOS-MOS. Eventually, I got addicted to Soul Calibur. Both are fun games. Each offers you many characters to choose from. SCIII even offers you the option of creating your own character. Each of these characters have unique weapons and attack moves. You can replay these games over and over, using different characters and you will never get tired. The combination of characters, costumes, and weapons, make this a game that will have a long replay value. I rated Soul Calibur 2 higher than I did for Soul Calibur 3 simply because the battle AI in the older game is more consistent. You will play just as well with your character no matter who your opponent is. That doesn't mean that you will have the same challenge facing every enemy. If you choose a short range character and fight a long range character, you will naturally have to work harder to deal damage. However, unlike Soul Calibur 3, here you don't get the feeling that the AI is cheating on you and playing "favorites" with some characters like Seong-Mina or Talim. With SC2, you don't get the feeling that the AI is holding you back. In other words, if you get your rearend kicked, it meant that the enemy outplayed you and not because the AI put your character in slow motion. I'm referring to single mode, when you play against the CPU. I highly recommend this game. I am new to playing the Soul Calibur series. I'm glad I gave this series a chance. It's a very, very fun fighting game series from Namco. I guarantee that you will spend countless hours in Practive Mode to learn the very complex character moves. As for me, I spend so much time with these games, SC2 and SC3, that I have actually developed a callus on my left thumb from playing so much. I get so worked up during battles that I tend to slam the left analog stick while entering my commands. Rough on the controller and hard on your thumb. But that just proves how addictive the Soul Calibur games are.
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