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Alice (Mac)

Alice (Mac)

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From: Aspyr Media
Category: Video Games

Buy New: $77.95

Qty 1 In Stock


New (2) Used (4) from $29.99

Rating: 4.0 out of 5 stars 17 reviews
Sales Rank: 17002

Format: Cd-rom
Platform: Macintosh
ESRB: Mature
Media: CD-ROM
Age: 17 - 20 years
Operating System: Macintosh
Shipping Weight (lbs): 1
Dimensions (in): 9.7 x 8.2 x 1.5

UPC: 618870100722
EAN: 0618870100722
ASIN: B00005LA91

Release Date: July 20, 2001
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Condition: New-CD in Shrinkwrapped Jewel case. No box or manual. Dated 2001 - for older Macs, not Intel based Macs. Ships next day.

Accessories:

   PC Gamer (1-year)
   ATI 100-435317 Radeon X800 XT Mac Edition for G5 256MB AGP Video Card

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Editorial Reviews:

Amazon.com Review
American McGee is best known for his work on shooters like Quake III, but he split off from id Software recently and his first effort is Alice, a twisted romp through his own version of Lewis Carroll's Wonderland. The trick is that Alice, now older, is the lone survivor of a house fire that kills her family. She's stuck in an asylum and must regain her own sanity by returning to the madcap Wonderland she visited as a child. She's a darker person now, and, perhaps consequently, Wonderland is correspondingly dark.

The Queen of Hearts cruelly rules the land, the White Rabbit is tattered, the Cheshire Cat sports a pirate earring and a mangy, emaciated look, and the Mad Hatter is even madder than before. Alice, armed with her characteristic politeness, athletic ability, and a large knife, must venture through this dark Wonderland righting wrongs while thwarting the Queen and her army of playing-card guards.

The game itself uses an over-the-shoulder perspective and has Alice running, jumping, and swinging from ropes like a younger and primmer Lara Croft. Controls are easy to use and aside from difficult jumping puzzles and an odd problem where Alice slides on surfaces, the game is easy to play. Wonderland here is dark, like a Tim Burton film, but still easily recognizable to fans of the classic novel. If anything the game is woefully linear--there's only one path and therefore no need to replay the game after you've finished it. The result is a game that feels more constrained and conservative than its source material should have allowed, but the atmosphere makes for an exciting action-adventure nonetheless. Mature subject matter is strewn throughout, so always remember that this isn't an E-ticket Disney ride. --Bob Andrews

Pros:

  • Gorgeous, wicked graphics
  • Excellent use of Carroll's famous characters
Cons:
  • High system requirements
  • Very linear


Amazon.com Product Description
Lewis Carroll's 19th-century fantasy has been reinvented many times, most famously by Walt Disney. And now American McGee, one of the designers behind the Quake and Doom series, issues his addition to the Looking Glass legends with American McGee's Alice. Players take on the role of a wiser, more industrious heroine who sets out in this third-person 3-D action game to free Wonderland from the tyranny of the Queen of Hearts. Alice will confront a host of weird creatures in surreal settings and solve numerous puzzles through more than 15 levels of gameplay.


Customer Reviews:   Read 12 more reviews...

2 out of 5 stars dissapointed !   June 20, 2007
cemile (turkey)
I am totally dissapointed with this game. It is such a linear 1st person shooter that there is almost nothing you can `choose` to do. You just follow a path and kill certain creatures and watch the movie scenes at the end of chapters. I didnt like the storyline either. I was hoping it would be more parallel with the original Alice story but it is not even related !


5 out of 5 stars A classic that now has new life for newer Macs and Intel Macs   May 4, 2007
RJ (MA)
ASPYR has released a new freeware UNIVERSAL BINARY patch that lets this game play natively on newer Macs and Intel Macs. You must first install the original version of the game from the original disc, and then download and install the patch.

The patch--version 1.1.2--fixes several issues, in addition to adding Universal Binary support for Intel-based Macs. It corrects problems with garbled and sped up sounds; fixes some sound panning problems; corrects a level loading crash issue; corrects a problem that could cause thin vertical black lines to appear in the in-game conversation text; and corrects a problem that could cause the game to crash when the Mac switches resolutions.

THE PATCH REQUIRES THE FULL ORIGINAL VERSION OF THE GAME BE INSTALLED FIRST IN ORDER TO WORK.
The game is getting harder and harder to find, so if you find it for sale here, grab it fast!



5 out of 5 stars Where to still get it   January 23, 2005
Jeffrey Bolden (Princeton, NJ)
5 out of 6 found this review helpful

A really fun game that came out when OSX first came out. Works well OSX laptops.

Firgured I'd save everyone the trouble I went through to find this. You can still get this title at a reasonable cost. Aspyr has put out a 3 CD set called "leave the lights on" which includes Alice, Undying and Bloodrayne.



5 out of 5 stars beautiful, if disturbing, third person adaptation   February 28, 2003
audrey (white mtns)
4 out of 5 found this review helpful

First and foremost, the graphics are a marvel both in concept and execution. The setup and introduction tell us that Alice is the survivor of an accident that killed her parents, and she has spent a long time in an asylum; the gameplay takes place in Alice's mind as she defeats, or is defeated by, her dementia.

Settings and objects perfectly capture the mood and tone of nightmarish delusion. The characters Alice meets as she proceeds to a final showdown with the Red Queen are very good -- the White Rabbit, the Cheshire Cat, the Mad Hatter, Tweedle Dum and Tweedle Dee, etc. I thought their visual representations were good and creepy, and I thought the voice work was excellent, particularly for Alice and the Cat. Cutscenes are seamless, and the game was very stable. Running on a G4 tower, I had no problems at all. It's easy to change the controls, and you can save any number of games at any time during play.

The story cleverly parallels the literary work, and reading the books (as well as Alice's journal that comes with the game) will add to your enjoyment. There are too many nice touches to list: the music is haunting and gorgeous, the Saved Games screen is captivating, the Load Game graphic is beautiful and changes as you progress, etc. This is fine work by a talented team.

Weapons are well-suited to the theme, if not always terribly exciting. Enemies are varied and interesting, and powerups are plentiful. My only complaint would be with the strict linearity of play. This is the most fun I've had with a new game for a long time.

Caveat: Despite its association with a beloved work of children's literature, this is NOT a game for kids. Themes and visuals are graphic and disturbing.


5 out of 5 stars Plays very well, but reading the books first is a plus   February 20, 2003
D. A. Clancey (Sunnyvale, CA United States)
7 out of 7 found this review helpful

I'd say the game was excellent, but if you can read the books (Alice's Adventures in Wonderland and Through the Looking Glass) first because like any sequel, the first two will enhance your enjoyment of the third part. When put into context with the books, this game has a lot of plot and story going on here. I'm someone who really enjoys the plot and the story more than the gaming. It took me about 60 hours to play from start to finish, and has a lot of fun in the process. There are 40 levels, starting with the easy tutor levels to the insanely difficult final battles. I think American McGee did himself proud. I enjoyed the dark twist he put on the Alice tale, given the fact that "looking glass" was much darker than the previous "alice" tale, it seemed to flow very naturally. The music really adds to the effect, creating a very eerie and surreal experience.

However, it is not a child's game - it is very much a mature topic. Essentially (and I'm not giving away anything) Alice is grown up and her parents died in a terrible accident. This, coupled with her memories of wonderland, caused her psyche to break (It was sort of inevitable in my opinion), went insane, and apparently attempted suicide on several occasions. She was in what appears to have been a catatonic state for nearly ten years, while in her mind the battle between Alice and the dark and shattered wonderland rages. Bosses in the game represent facets of Alice?s condition, and as she victors over each, she grows closer to regaining her sanity.

Runs great under Mac OS X.2.4, but keep the pixel depth down to a minimum, or else lower end machines will start to drag in gameplay. I played it on my 700 MHz G3 iBook at 640x480 with 32 bit color and textures and it ran wonderfully. I've also run is on my 500 MHz G4 cube at home at the same setting and it seemed to run great. I imagine more video memory would allow you to up the screen resolution, but I only have 32 meg V-ram on either machine. The quake engine is very stable, there are next to no problems with collision detection, and I only got a full unix kernal lockup once in the 60 hours I was playing it.