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Onimusha Warlords | 
enlarge | From: Capcom Category: Video Games
List Price: $19.99 Buy Used: $0.95 You Save: $19.04 (95%)
New (8) Used (66) Collectible (2) from $0.95
Rating: 192 reviews Sales Rank: 5997
Platform: Playstation2 Genre: Action Games ESRB: Mature Media: Video Game Autographed: No Memorabilia: No Batteries Included: No Age: 17 - 17 years Operating System: Playstation 2 Shipping Weight (lbs): 0.3 Dimensions (in): 7.6 x 5.3 x 0.6
MPN: 26001 Model: 26001 UPC: 013388260010 EAN: 0013388260010 ASIN: B00004U5VK
Release Date: August 7, 2006 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Condition: Ships Next Business Day!
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| Features:
| | For Play on Your PlayStation 2 | | | Puts you in the difficult position of having to save a kidnapped princess from an evil General. | | | Published by Capcom | | | Game Genre: Action/Adventure, Game Sub-Genre: Survival/Horror |
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| Editorial Reviews:
Amazon.com Review PlayStation2 owners with a passion for Resident Evil's genre-launching gameplay are in luck: Capcom delivers the same world-famous gameplay style (sans zombies) in a beautiful action-adventure set in a mystical medieval Japanese kingdom. Onimusha: Warlords probably won't win any awards for groundbreaking gameplay, but the fast-paced action promises to overload the senses with more than enough stimuli to notice. The experience is set in 16th-century Japan, a fantastical era in which warlords clash for control of the country. As the samurai Samanosuke, players volunteer to rescue the kidnapped princess Yuki. No surprise that the ultimate goal (and the entire story line, for that matter) falls by the wayside as hordes of demons converge on the player hour after hour. The weapons system benefits from the flashy graphics--as players discover and add gems to a gauntlet, weapon upgrades increase firepower with increasingly dramatic effects. Graphically, the game is stunning. Carving through the levels--forests, tunnels, and the requisite dark, dank castle environment--isn't anything less than a spectacular experience, thanks much in part to the game's unusually high production values. Character models are built from up to 10,000 polygons each--high detail, even for a PS2 game. Subtle environmental effects--the wind flowing through the trees, for instance, ripples the fabric in characters' clothes--furthers the game's realism. The game's backgrounds are painstakingly detailed and nicely enhanced by dynamic lighting effects. The talent behind the aural effects is just as impressive. Japanese actor Takeshi Kaneshiro lent his voice to the main character, and a 200-piece orchestra delivers a dramatic score. Call over any PS2 skeptics in your neighborhood, then load up Onimusha: Warlords. A few minutes with this game may turn any zombie gamer into a next-generation gaming system fan. --Eric Twelker
Product Description PlayStation2 owners with a passion for Resident Evil's genre-launching gameplay are in luck: Capcom delivers the same world-famous gameplay style (sans zombies) in a beautiful action-adventure set in a mystical medieval Japanese kingdom. Onimusha: Warlords probably won't win any awards for groundbreaking gameplay, but the fast-paced action promises to overload the senses with more than enough stimuli to notice. The experience is set in 16th-century Japan, a fantastical era in which warlords clash for control of the country. As the samurai Samanosuke, players volunteer to rescue the kidnapped princess Yuki. No surprise that the ultimate goal (and the entire story line, for that matter) falls by the wayside as hordes of demons converge on the player hour after hour. The weapons system benefits from the flashy graphics--as players discover and add gems to a gauntlet, weapon upgrades increase firepower with increasingly dramatic effects. Graphically, the game is stunning. Carving through the levels--forests, tunnels, and the requisite dark, dank castle environment--isn't anything less than a spectacular experience, thanks much in part to the game's unusually high production values. Character models are built from up to 10,000 polygons each--high detail, even for a PS2 game. Subtle environmental effects--the wind flowing through the trees, for instance, ripples the fabric in characters' clothes--furthers the game's realism. The game's backgrounds are painstakingly detailed and nicely enhanced by dynamic lighting effects. The talent behind the aural effects is just as impressive. Japanese actor Takeshi Kaneshiro lent his voice to the main character, and a 200-piece orchestra delivers a dramatic score. Call over any PS2 skeptics in your neighborhood, then load up Onimusha: Warlords. A few minutes with this game may
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| Customer Reviews: Read 187 more reviews...
bad game July 23, 2008 P. Rozsa (USA) the only reason im going to give it 2 instead of one is bc of the quality of graphics but the game playing sucks .. i dont know wat is lamer walking around repetively hacking slashing the same creatures over again or the bosses who are just overgrown blowhards who take a couple of shots u need no real stradegy to beat them ...also, i dont dig the storyline or want a storyline ... i mean ur a japense ninja equiped with japense fine steel u would expect a great fighting game not some cinematic movie clips
Good Start, But Way Too Short February 22, 2008 R. A. McKenzie (New York) "Onimusha: Warlords" must've blown people away back in 2001, but time has reared its ugly face on this first entry in a series that has spawned 3 sequels and 1 spinoff fighting game. In many ways, this action title reminds me of "ICO" --- throughly engaging and never dull, but it's over before you know it. The gameplay is actually very easy to describe if you've played any of the "Resident Evil" games (besides "RE 4"). The player will use the D-Pad to navigate, while using 2 attack buttons to combat enemies. There are even some "RE"-type puzzles and presentation (fixed camera, each room has its own loadtime, documents, etc.). However, unlike Capcom's survival horror franchise, the controls ARE NOT clunky at all. This game is faster-paced, and instantly grabs your attention. There are very few stupid puzzles, and the weapons upgrades & item management is very simple. Even when the game switches characters, or if you're lost...you know that you're supposed to be stuck. "Onimusha" is a very user-friendly title. "Onimusha" offers the choice of Japanese or Engligh language AND subtitles (a terrific feature). The story is either too simple or too vague, but what I gather is this: As Samanosuke, you once fought along with General Nobunaga until he is killed in combat. Then Nobunaga is soon resurrected by demons to take over the world, and it's up to you to kill him while rescuing a princess. Sadly, the story doesn't get much more detailed than that. This is almost like a Mario story with bloody hack-and-slash in Middle Age Japan. The story is ultimately what brings "Onimusha: Warlords" down a notch, even though there's a lot to like about it. The combat is easy to master and never gets too complicated. The graphics still hold up well. The music is excellent, and the voice acting is equally strong. But gamers don't get a chance understand the world they're playing in. For a game involving civil war and the supernatural, "Onimusha" is very simple and feels very isolated. In first paragraph, I compared this game to "ICO". It was deliberately vague about the story, and depended entirely on its gameplay. It featured a massive world and 2 characters you wanted to spend time with, even if you had no idea who they were. "ICO" remains an art-house indie title, and can be forgiven for its 6-hour length. But "Onimusha" feels like a sucker-punch. We meet several characters who seem important, but are never fully explained. We're thrust into a story we learn only by reading journals. We battle supernatural forces who seem only to exist within the confines of a castle keep. We have much to excited about, but experience very little after only 5 hours. I don't mind games ending with loose ends. "God of War II", "Metal Gear Solid", and "Halo 2" are masterpieces. We didn't mind the ambiguous ending because we knew that an individual entry was a part of a larger universe. I have yet to play the sequels to this game, and I do intend on purchasing them. But I urge gamers to be careful with this first installment. I paid $4 & Tax at a GameStop store, and I still felt a little jipped. "Onimusha: Warlords" is a solid action game with outstanding presentation. It's never boring and always fun. Just don't expect much after a few hours. Back in 2001, I would've given "Onimusha: Warlords" (8.75 / 10) But now it's 2008, and games have evolved. I say (8.25 / 10)
I was crazy to overlook this game! January 2, 2007 Martha Toebbe (KY, USA) 1 out of 1 found this review helpful
I always figured Onimusha games were action type stuff. I'm a big survival horror nut, so when I heard about this game being that type of playing experience I figured I had to try it. At the price it goes for I had nothing to lose. In short, this game is simply awesome. It is pretty (even for now), has a good story, is just plain fun, and pretty easy to control despite what some people have said. I pretty much tolerate games that don't have use of analog sticks (except RPGs), I hardly ever praise them. That said, I had hardly any problems adjusting to the control. The only thing bad about this game is its shortness. I played through it in about 5-6 hours (counting cutscenes), but I had a blast.
Very Good Game August 31, 2006 Kimberlee Catena (Los Angeles, CA USA) I just started this game last night for the first time. I am enjoying it a good deal. :) Graphics: Great! Controls: Good, but my only huge complaint is that I really wish that you could use the joy stick. :/ Camera: Same as Resident evil games, which is fine but, I kind of wish I had a little control. Combat: Terrific! I love the lock on button. Makes fighting multiple enemies easy and smooth. Story: Yep! :) Dubbing: Terrible and laughable!! LOL I HIGHLY recommend playing this game in Japanese with English subtitles. :D Overall: Great! I recommend it! ^_^
Eyecandy with brains. Great game with beautiful graphics, good action and interesting puzzles March 6, 2006 ghanta (Sweden) GENERALLY this game is the best you can lay your hands on, specially if you are into nice swords (specially the thirdone =), moderate share of action and puzzles, like to find all kind of items, upgrade, and last but not least: enjoy the Japanese historical scenery in background. Very nice graphics, very good storyline, not too easy, not too hard, couple of different characters which game switches for you in couple of places. CONTROLS There is nothing wrong with controls at all, once you get used to them in beginning. Couple of moves and you are into it. No problem what so ever. Besides, the game gives you opportunity to learn to use everything in beginning, without any boring teachers talk or long separate tutorials. SOUND Good sound that works nicely togehter with this game. The only thing I do not like is that you CAN'T choose JAPANESE SPEACH on it. I believe I speak for quite few people out there when I say that it would be cool to have original talk/sound on games, specially when it is specifically into certain culture; when games are restricted to region; and when chipping is hard to do, impossible or illegal. There should be at least this option to choose in every game: original language with and without subtitles!! RECOMMENDATIONS I recommend this game to everybody as best game TO OWN, and definitely continue with it. Have fun!! :)
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